Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 18 days ago
9 / 7 / 1
K / D / A
41.7%
Kill participation
797
Damage / min
12,151g
425.9 gold / min
27
5 placed · 7 cleared
202
7.1 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7REX Hakari#愛憎の影
Jayce · Top
8 / 4 / 8
47.1% KP
24,735
20.6% share
14,250g
251 CS · 8.8/m
hnt zuko zone#z k
Talon · Jungle
6 / 4 / 7
38.2% KP
21,353
17.8% share
13,992g
247 CS · 8.7/m
little ari#ily
Zoe · Mid
5 / 5 / 13
52.9% KP
26,844
22.4% share
10,237g
168 CS · 5.9/m
too sharp 4u#r10
Kai'Sa · ADC
10 / 9 / 8
52.9% KP
27,486
22.9% share
16,167g
263 CS · 9.2/m
uzent#fifi
Camille · Support
5 / 2 / 19
70.6% KP
19,671
16.4% share
11,183g
32 CS · 1.1/m
Red side
Defeatbolas murchas#ego
Malphite · Top
5 / 3 / 5
41.7% KP
19,005
23.4% share
11,452g
213 CS · 7.5/m
atilemrac#luv
Hecarim · Jungle
5 / 7 / 8
54.2% KP
11,860
14.6% share
12,143g
237 CS · 8.3/m
GOOD GAME GG XD#0404
Locke · Mid
9 / 7 / 1
41.7% KP
22,742
28% share
12,151g
202 CS · 7.1/m
Meito#GHUL
Ezreal · ADC
3 / 9 / 7
41.7% KP
17,472
21.5% share
10,811g
197 CS · 6.9/m
ProDelta#BR1
Bard · Support
2 / 8 / 15
70.8% KP
10,192
12.5% share
8,204g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
