Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 18 days ago
12 / 11 / 14
K / D / A
49.1%
Kill participation
962.2
Damage / min
14,068g
435.8 gold / min
15
11 placed · 1 cleared
200
6.2 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDark Harvest#win
Nasus · Top
2 / 7 / 3
9.4% KP
16,383
10.9% share
13,153g
260 CS · 8.1/m
ichigo ichie#0208
Rek'Sai · Jungle
11 / 6 / 21
60.4% KP
28,943
19.3% share
16,850g
227 CS · 7/m
GOOD GAME GG XD#0404
Sylas · Mid
12 / 11 / 14
49.1% KP
31,062
20.7% share
14,068g
200 CS · 6.2/m
Meito#GHUL
Karthus · ADC
25 / 11 / 12
69.8% KP
62,817
41.8% share
21,459g
275 CS · 8.5/m
Ágata#Lovly
Sona · Support
3 / 7 / 30
62.3% KP
11,058
7.4% share
11,151g
23 CS · 0.7/m
Red side
DefeatXUXUCÃO TORABOGA#BAHIA
Shaco · Top
3 / 7 / 14
40.5% KP
35,931
21.7% share
10,712g
171 CS · 5.3/m
ONE TRUE KING#shin
Rengar · Jungle
14 / 12 / 13
64.3% KP
40,049
24.2% share
16,460g
210 CS · 6.5/m
dean blunt#iniv
Twisted Fate · Mid
10 / 11 / 19
69% KP
42,280
25.5% share
15,406g
209 CS · 6.5/m
HotPie#0802
Jinx · ADC
13 / 10 / 13
61.9% KP
35,414
21.4% share
18,498g
213 CS · 6.6/m
PNG Caca#paiN
Nautilus · Support
2 / 13 / 24
61.9% KP
12,103
7.3% share
9,451g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
