Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 12 days ago
4 / 7 / 25
K / D / A
65.9%
Kill participation
484
Damage / min
9,706g
341 gold / min
91
32 placed · 7 cleared
28
1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
5 / 3 / 2
31.8% KP
15,786
18.3% share
12,342g
209 CS · 7.3/m
Kevin D Bruyne#Drake
Pantheon · Jungle
10 / 10 / 3
59.1% KP
25,401
29.5% share
12,925g
154 CS · 5.4/m
neon#enoy
Yone · Mid
3 / 9 / 3
27.3% KP
17,075
19.8% share
9,948g
194 CS · 6.8/m
Demory#999
Veigar · ADC
4 / 8 / 7
50% KP
21,428
24.9% share
13,129g
237 CS · 8.3/m
reachx#ego
Thresh · Support
0 / 14 / 10
45.5% KP
6,426
7.5% share
7,160g
24 CS · 0.8/m
Red side
VictoryThumbs Up Man#Yzn
Kennen · Top
2 / 6 / 5
15.9% KP
14,220
9.4% share
10,435g
195 CS · 6.9/m
noobao9000#NOOB
Aatrox · Jungle
12 / 3 / 18
68.2% KP
46,365
30.7% share
16,037g
236 CS · 8.3/m
haxixe abuser#anna
Brand · Mid
7 / 4 / 10
38.6% KP
35,092
23.3% share
12,903g
210 CS · 7.4/m
Still Standing#不屈11
Jhin · ADC
19 / 2 / 14
75% KP
41,412
27.4% share
18,030g
240 CS · 8.4/m
GOOD GAME GG XD#0404
Nautilus · Support
4 / 7 / 25
65.9% KP
13,779
9.1% share
9,706g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
