Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 72 days ago
17 / 3 / 7
K / D / A
80%
Kill participation
2,261.6
Damage / min
15,147g
720.1 gold / min
6
4 placed · 0 cleared
190
9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlfie Sølømons#1616
Sion · Top
3 / 6 / 3
40% KP
19,176
29.5% share
6,755g
128 CS · 6.1/m
pogdhoel#EUNE
Rek'Sai · Jungle
4 / 4 / 3
46.7% KP
7,676
11.8% share
6,880g
75 CS · 3.6/m
lolakias77#EUNE
Lissandra · Mid
2 / 10 / 5
46.7% KP
14,274
22% share
7,062g
136 CS · 6.5/m
AkaliGoBrrr#EUNE
Jinx · ADC
3 / 5 / 6
60% KP
15,382
23.7% share
8,364g
138 CS · 6.6/m
always team diff#cwl15
Alistar · Support
3 / 5 / 5
53.3% KP
8,496
13.1% share
6,155g
14 CS · 0.7/m
Red side
VictoryPetyo#6962
Zaahen · Top
5 / 4 / 5
33.3% KP
17,915
18% share
8,911g
152 CS · 7.2/m
SęxHaverInJungle#Monke
Udyr · Jungle
3 / 2 / 4
23.3% KP
6,904
6.9% share
9,664g
168 CS · 8/m
Galați#77251
Jayce · Mid
17 / 3 / 7
80% KP
47,570
47.8% share
15,147g
190 CS · 9/m
Sigge#meow
Malzahar · ADC
4 / 4 / 9
43.3% KP
19,467
19.6% share
10,512g
187 CS · 8.9/m
Gru#Void
Nami · Support
1 / 2 / 18
63.3% KP
7,698
7.7% share
6,796g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
