Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 71 days ago
18 / 7 / 6
K / D / A
58.5%
Kill participation
1,958
Damage / min
18,246g
538.8 gold / min
27
12 placed · 3 cleared
272
8 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory20 HP DEATH#EUNE
Sett · Top
5 / 15 / 9
40% KP
22,240
14.5% share
11,318g
193 CS · 5.7/m
Tadayuki#EUNE
Zac · Jungle
8 / 6 / 15
65.7% KP
28,894
18.9% share
15,210g
211 CS · 6.2/m
Mcfflok#EUNE
Ahri · Mid
10 / 5 / 13
65.7% KP
45,652
29.8% share
16,933g
303 CS · 8.9/m
Brezhnev#СССР
Aphelios · ADC
11 / 9 / 4
42.9% KP
45,725
29.8% share
18,867g
271 CS · 8/m
Haunted Mound#RRV
Janna · Support
1 / 6 / 23
68.6% KP
10,707
7% share
9,754g
23 CS · 0.7/m
Red side
DefeatGalați#77251
Jayce · Top
18 / 7 / 6
58.5% KP
66,312
40.1% share
18,246g
272 CS · 8/m
atychiphobia#123
Qiyana · Jungle
12 / 6 / 9
51.2% KP
33,475
20.2% share
16,526g
240 CS · 7.1/m
Szpyro#Core
Cho'Gath · Mid
6 / 8 / 4
24.4% KP
21,348
12.9% share
12,068g
222 CS · 6.6/m
melex#2CUP
Vladimir · ADC
4 / 4 / 12
39% KP
30,623
18.5% share
14,141g
235 CS · 6.9/m
Vash#6969
Nami · Support
1 / 10 / 20
51.2% KP
13,611
8.2% share
9,944g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
