Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 71 days ago
20 / 6 / 5
K / D / A
51%
Kill participation
2,092.1
Damage / min
17,808g
760.5 gold / min
16
8 placed · 3 cleared
197
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCoe ty pico#EUNE
Mordekaiser · Top
5 / 7 / 0
17.9% KP
21,983
26.5% share
8,859g
159 CS · 6.8/m
Ιωάννης Χοιρινός#ΓΡΟΥΝ
Lee Sin · Jungle
12 / 11 / 3
53.6% KP
21,928
26.5% share
11,267g
128 CS · 5.5/m
NOWIIIK#EUNE
Talon · Mid
3 / 12 / 8
39.3% KP
15,103
18.2% share
7,239g
118 CS · 5/m
no comments#EUNE
Yasuo · ADC
7 / 9 / 3
35.7% KP
13,858
16.7% share
9,324g
146 CS · 6.2/m
Gliwicki Rzeźnik#EUNE
Soraka · Support
1 / 10 / 14
53.6% KP
9,940
12% share
7,206g
35 CS · 1.5/m
Red side
Victorybombekriger#krig
Volibear · Top
2 / 5 / 4
12.2% KP
13,642
11.7% share
10,649g
197 CS · 8.4/m
JoyBoy#Briar
Ekko · Jungle
10 / 5 / 6
32.7% KP
17,054
14.7% share
11,890g
153 CS · 6.5/m
Stålis#Bomba
Ziggs · Mid
16 / 5 / 5
42.9% KP
28,885
24.8% share
15,097g
187 CS · 8/m
Galați#77251
Draven · ADC
20 / 6 / 5
51% KP
48,991
42.1% share
17,808g
197 CS · 8.4/m
Kiiski#Kala
Rakan · Support
1 / 8 / 20
42.9% KP
7,799
6.7% share
7,985g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
