Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 71 days ago
12 / 1 / 4
K / D / A
66.7%
Kill participation
1,462.3
Damage / min
15,094g
663.5 gold / min
11
7 placed · 2 cleared
241
10.6 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTngeO#EUNE
Tahm Kench · Top
5 / 4 / 0
20.8% KP
14,757
18.5% share
8,931g
154 CS · 6.8/m
RDB Ada#EUNE
Camille · Jungle
5 / 3 / 3
33.3% KP
14,055
17.7% share
10,211g
182 CS · 8/m
Galați#77251
Tristana · Mid
12 / 1 / 4
66.7% KP
33,268
41.8% share
15,094g
241 CS · 10.6/m
T1 ZARBAYUSI#GOAT
Karthus · ADC
1 / 5 / 4
20.8% KP
12,584
15.8% share
8,366g
167 CS · 7.3/m
angwy kitten#8501
Janna · Support
1 / 1 / 7
33.3% KP
4,907
6.2% share
6,559g
17 CS · 0.7/m
Red side
DefeatOgnjen#9526
Yone · Top
5 / 8 / 0
35.7% KP
21,606
29.9% share
8,690g
147 CS · 6.5/m
cvel primo#bomba
Nidalee · Jungle
3 / 2 / 3
42.9% KP
9,743
13.5% share
7,795g
121 CS · 5.3/m
T1 Kaktus890#EUNE
Malphite · Mid
2 / 8 / 2
28.6% KP
11,681
16.1% share
7,171g
152 CS · 6.7/m
Sharel#4ORI
Caitlyn · ADC
3 / 3 / 2
35.7% KP
16,647
23% share
10,299g
209 CS · 9.2/m
Respect Green#6017
Neeko · Support
1 / 3 / 4
35.7% KP
12,672
17.5% share
6,646g
41 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
