Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 71 days ago
15 / 3 / 6
K / D / A
61.8%
Kill participation
1,578.1
Damage / min
16,938g
614.4 gold / min
13
8 placed · 2 cleared
258
9.4 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTylen#Mid
Kassadin · Top
9 / 5 / 10
55.9% KP
29,263
26.5% share
14,268g
217 CS · 7.9/m
OTPYasuo55#EUNE
Vi · Jungle
4 / 1 / 15
55.9% KP
15,271
13.8% share
12,222g
199 CS · 7.2/m
Galați#77251
Jayce · Mid
15 / 3 / 6
61.8% KP
43,502
39.4% share
16,938g
258 CS · 9.4/m
Buff Riven#1v9
Riven · ADC
3 / 4 / 7
29.4% KP
14,203
12.8% share
11,158g
189 CS · 6.9/m
Zvuvim#EUNE
Zilean · Support
3 / 6 / 18
61.8% KP
8,303
7.5% share
8,787g
26 CS · 0.9/m
Red side
DefeatMaciuś2018PL#Yujin
Vayne · Top
5 / 8 / 4
47.4% KP
24,013
24.4% share
12,203g
219 CS · 7.9/m
Blam#EUNE
Malphite · Jungle
3 / 8 / 7
52.6% KP
16,219
16.5% share
11,642g
181 CS · 6.6/m
let me scale#x9me
Zed · Mid
3 / 8 / 3
31.6% KP
17,895
18.2% share
8,965g
155 CS · 5.6/m
Boor#Tech
Vladimir · ADC
6 / 4 / 5
57.9% KP
28,229
28.7% share
12,517g
246 CS · 8.9/m
Yuki#柔らかい
Leona · Support
2 / 6 / 11
68.4% KP
12,074
12.3% share
7,919g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
