Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 70 days ago
11 / 1 / 3
K / D / A
41.2%
Kill participation
623.9
Damage / min
12,850g
602.8 gold / min
17
3 placed · 0 cleared
201
9.4 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTeddyBearBeyond#13509
Aatrox · Top
7 / 5 / 4
32.4% KP
21,583
24.3% share
11,011g
179 CS · 8.4/m
Galați#77251
Viego · Jungle
11 / 1 / 3
41.2% KP
13,300
15% share
12,850g
201 CS · 9.4/m
waval#EUNE
Viktor · Mid
9 / 4 / 6
44.1% KP
27,948
31.5% share
11,859g
202 CS · 9.5/m
xRusin#EUNE
Corki · ADC
6 / 2 / 6
35.3% KP
19,011
21.4% share
11,438g
196 CS · 9.2/m
JaxTeller#booob
Nami · Support
1 / 1 / 20
61.8% KP
6,973
7.9% share
8,465g
23 CS · 1.1/m
Red side
DefeatIamStojadin#EUNE
Yone · Top
3 / 9 / 1
30.8% KP
12,956
22.3% share
8,065g
144 CS · 6.8/m
Diligis4Ever#Ever
Locke · Jungle
6 / 7 / 2
61.5% KP
11,303
19.5% share
9,399g
134 CS · 6.3/m
PridefulQueen#EUNE
Aurora · Mid
3 / 7 / 3
46.2% KP
15,047
25.9% share
7,042g
126 CS · 5.9/m
PsychoUndercover#EUNE
Jinx · ADC
0 / 3 / 1
7.7% KP
8,368
14.4% share
7,214g
178 CS · 8.4/m
FridayChicken#MILI
Sett · Support
1 / 8 / 5
46.2% KP
10,421
17.9% share
5,912g
51 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
