Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 70 days ago
8 / 3 / 10
K / D / A
51.4%
Kill participation
943.3
Damage / min
11,547g
564.6 gold / min
16
5 placed · 1 cleared
155
7.6 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydendek#EUNE
Olaf · Top
1 / 5 / 7
22.9% KP
13,461
13.6% share
8,680g
164 CS · 8/m
Galați#77251
Viego · Jungle
8 / 3 / 10
51.4% KP
19,290
19.5% share
11,547g
155 CS · 7.6/m
Ivan#58252
Akali · Mid
18 / 4 / 3
60% KP
26,638
26.9% share
11,690g
140 CS · 6.8/m
Creeza#EUNE
Viktor · ADC
6 / 2 / 17
65.7% KP
23,365
23.6% share
10,915g
158 CS · 7.7/m
Hercegovac#EUNE
Senna · Support
2 / 7 / 19
60% KP
16,410
16.5% share
8,049g
19 CS · 0.9/m
Red side
DefeatVaraw Tuflous#Kekw
Zac · Top
5 / 3 / 3
42.1% KP
11,729
20.4% share
8,039g
144 CS · 7/m
tralf321#EUNE
Lee Sin · Jungle
4 / 11 / 5
47.4% KP
10,491
18.3% share
7,327g
101 CS · 4.9/m
American Snipper#EUNE
Aurora · Mid
5 / 7 / 2
36.8% KP
14,523
25.3% share
9,020g
138 CS · 6.7/m
Jezus#55432
Kai'Sa · ADC
4 / 6 / 2
31.6% KP
9,361
16.3% share
7,671g
127 CS · 6.2/m
Julka Wieniawa#2137
Camille · Support
1 / 8 / 9
52.6% KP
11,350
19.8% share
6,639g
38 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
