Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 70 days ago
17 / 6 / 5
K / D / A
62.9%
Kill participation
1,739.5
Damage / min
18,312g
786.5 gold / min
19
7 placed · 1 cleared
211
9.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgilad7emmel#777
Sion · Top
3 / 6 / 4
41.2% KP
15,431
23% share
8,880g
163 CS · 7/m
amitat1a#EUNE
Sylas · Jungle
6 / 7 / 1
41.2% KP
15,205
22.7% share
10,615g
156 CS · 6.7/m
mati#BQG1
Katarina · Mid
1 / 4 / 2
17.6% KP
9,974
14.9% share
7,568g
175 CS · 7.5/m
Unlucky Revo#frtk
Kai'Sa · ADC
6 / 13 / 1
41.2% KP
19,531
29.1% share
10,750g
138 CS · 5.9/m
luciddreaming24h#2019
Janna · Support
1 / 5 / 8
52.9% KP
6,955
10.4% share
6,854g
38 CS · 1.6/m
Red side
Victoryilusión óptica#EUNE
Gwen · Top
5 / 5 / 4
25.7% KP
25,818
25.5% share
10,268g
189 CS · 8.1/m
IT IS HUNTING US#EUNE
Zed · Jungle
6 / 1 / 8
40% KP
13,961
13.8% share
11,160g
193 CS · 8.3/m
aura farmer#light
Yasuo · Mid
6 / 3 / 2
22.9% KP
14,402
14.2% share
11,320g
217 CS · 9.3/m
Galați#77251
Draven · ADC
17 / 6 / 5
62.9% KP
40,501
40% share
18,312g
211 CS · 9.1/m
Demented Clown#EUNE
Singed · Support
1 / 2 / 12
37.1% KP
6,667
6.6% share
8,378g
47 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
