Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 70 days ago
12 / 5 / 3
K / D / A
38.5%
Kill participation
1,232.9
Damage / min
18,680g
610.8 gold / min
15
10 placed · 2 cleared
310
10.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKXQ#EUNE
Jayce · Top
3 / 7 / 3
25% KP
20,679
22.2% share
12,115g
249 CS · 8.1/m
Byqqu#EUNE
Talon · Jungle
7 / 7 / 5
50% KP
15,131
16.3% share
13,620g
201 CS · 6.6/m
wrldwide#H4ter
Lissandra · Mid
4 / 7 / 8
50% KP
18,630
20% share
11,125g
205 CS · 6.7/m
Nyier#SMRF
Qiyana · ADC
7 / 9 / 5
50% KP
19,580
21.1% share
13,442g
165 CS · 5.4/m
BearMalloy#HOPE
Brand · Support
3 / 9 / 6
37.5% KP
18,947
20.4% share
9,324g
62 CS · 2/m
Red side
VictoryxShadowsx12#EUNE
Kayle · Top
7 / 3 / 6
33.3% KP
16,771
15.6% share
14,075g
266 CS · 8.7/m
NEZHAA#LOLXD
Zed · Jungle
10 / 5 / 9
48.7% KP
25,607
23.8% share
16,562g
226 CS · 7.4/m
Galați#77251
Lucian · Mid
12 / 5 / 3
38.5% KP
37,705
35.1% share
18,680g
310 CS · 10.1/m
Đomlica#BOG
Kai'Sa · ADC
5 / 8 / 6
28.2% KP
18,423
17.2% share
15,192g
253 CS · 8.3/m
Jezus Chytrus#IHS
Karma · Support
5 / 3 / 10
38.5% KP
8,894
8.3% share
9,898g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
