Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 70 days ago
4 / 6 / 3
K / D / A
30.4%
Kill participation
920.1
Damage / min
9,649g
375.7 gold / min
12
3 placed · 3 cleared
185
7.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYou are Both Bad#EUNE
Warwick · Top
8 / 3 / 7
55.6% KP
17,480
21.1% share
11,686g
195 CS · 7.6/m
Michalpol545#EUNE
Xin Zhao · Jungle
4 / 4 / 11
55.6% KP
17,490
21.1% share
11,180g
163 CS · 6.3/m
zygena5#EUNE
Akali · Mid
8 / 8 / 3
40.7% KP
19,989
24.1% share
10,254g
162 CS · 6.3/m
LORD UROŠ#333
Ziggs · ADC
6 / 1 / 4
37% KP
22,684
27.3% share
13,807g
249 CS · 9.7/m
Ghost of Sparta#9390
Sona · Support
1 / 7 / 12
48.1% KP
5,341
6.4% share
8,152g
28 CS · 1.1/m
Red side
DefeatStefanosAleksand#EUNE
Volibear · Top
6 / 6 / 0
26.1% KP
20,120
23.7% share
9,891g
197 CS · 7.7/m
Pyke Troll#EUNE
Kha'Zix · Jungle
10 / 4 / 5
65.2% KP
22,556
26.5% share
11,680g
176 CS · 6.9/m
Galați#77251
LeBlanc · Mid
4 / 6 / 3
30.4% KP
23,630
27.8% share
9,649g
185 CS · 7.2/m
Yumara#mel
Yunara · ADC
1 / 4 / 5
26.1% KP
11,884
14% share
9,965g
203 CS · 7.9/m
xShadowsx12#EUNE
Janna · Support
2 / 7 / 14
69.6% KP
6,799
8% share
7,523g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
