Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 69 days ago
10 / 5 / 6
K / D / A
47.1%
Kill participation
1,777.5
Damage / min
16,182g
531.1 gold / min
19
9 placed · 3 cleared
261
8.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPakaa#4265
Nasus · Top
2 / 12 / 2
11.8% KP
12,455
9.6% share
10,297g
195 CS · 6.4/m
Pyke Troll#EUNE
Elise · Jungle
9 / 7 / 7
47.1% KP
18,559
14.3% share
11,809g
155 CS · 5.1/m
Galați#77251
Lucian · Mid
10 / 5 / 6
47.1% KP
54,153
41.7% share
16,182g
261 CS · 8.6/m
nao jinguji#flow
Ezreal · ADC
11 / 6 / 7
52.9% KP
29,125
22.4% share
16,673g
232 CS · 7.6/m
K i#asdf
Sylas · Support
2 / 12 / 13
44.1% KP
15,537
12% share
9,451g
33 CS · 1.1/m
Red side
VictoryJD Arturek#gasze
Camille · Top
9 / 5 / 19
66.7% KP
45,617
35.5% share
15,705g
250 CS · 8.2/m
GATT0UZ#1v9
Graves · Jungle
5 / 9 / 12
40.5% KP
21,441
16.7% share
12,440g
223 CS · 7.3/m
Hepha#2112
Kassadin · Mid
11 / 5 / 9
47.6% KP
23,140
18% share
16,059g
254 CS · 8.3/m
Careless Whisper#eve
Caitlyn · ADC
3 / 7 / 10
31% KP
15,169
11.8% share
13,683g
234 CS · 7.7/m
LncL#Daisy
Locke · Support
14 / 8 / 12
61.9% KP
23,153
18% share
14,240g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
