Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 66 days ago
21 / 6 / 1
K / D / A
44%
Kill participation
1,252.9
Damage / min
19,192g
593 gold / min
25
11 placed · 1 cleared
253
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
13
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDIDIDIIDIDID#123
Garen · Top
8 / 10 / 1
33.3% KP
32,182
22.2% share
14,426g
263 CS · 8.1/m
1v9machine#EUNE0
Graves · Jungle
4 / 12 / 4
29.6% KP
17,271
11.9% share
12,758g
231 CS · 7.1/m
NISSAN GTR#1234
Syndra · Mid
12 / 9 / 8
74.1% KP
54,492
37.6% share
16,931g
245 CS · 7.6/m
its worth ig#myg
Lucian · ADC
2 / 10 / 5
25.9% KP
27,093
18.7% share
11,888g
208 CS · 6.4/m
Kezess#veil
Seraphine · Support
1 / 9 / 8
33.3% KP
14,004
9.7% share
8,860g
68 CS · 2.1/m
Red side
VictoryRevillo#FRYTA
Illaoi · Top
1 / 8 / 1
4% KP
20,072
13.9% share
11,538g
253 CS · 7.8/m
Galați#77251
Viego · Jungle
21 / 6 / 1
44% KP
40,553
28.1% share
19,192g
253 CS · 7.8/m
A X R A#1 1
Sylas · Mid
25 / 9 / 3
56% KP
54,738
37.9% share
18,353g
205 CS · 6.3/m
Jhin Borzymir#Ropa
Vladimir · ADC
2 / 1 / 8
20% KP
17,784
12.3% share
14,588g
283 CS · 8.7/m
kocham winter#aespa
Nami · Support
1 / 3 / 25
52% KP
11,119
7.7% share
11,185g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
