Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 66 days ago
14 / 11 / 4
K / D / A
42.9%
Kill participation
1,330.6
Damage / min
21,126g
538.9 gold / min
21
2 placed · 1 cleared
321
8.2 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzuko#nic
Teemo · Top
5 / 2 / 5
23.8% KP
30,037
15.7% share
18,091g
351 CS · 9/m
Galați#77251
Talon · Jungle
14 / 11 / 4
42.9% KP
52,159
27.3% share
21,126g
321 CS · 8.2/m
PIKNE MCQUEEN#11111
Yone · Mid
10 / 14 / 5
35.7% KP
32,017
16.8% share
15,770g
238 CS · 6.1/m
thebreacer123456#EUNE
Tristana · ADC
10 / 11 / 8
42.9% KP
50,442
26.4% share
21,757g
314 CS · 8/m
101#vox
Sylas · Support
3 / 18 / 10
31% KP
26,292
13.8% share
11,875g
54 CS · 1.4/m
Red side
VictoryStereo Love#7597
Darius · Top
2 / 8 / 3
8.9% KP
8,537
4.8% share
11,867g
209 CS · 5.3/m
3zozzzz#Ghost
Kindred · Jungle
19 / 10 / 12
55.4% KP
52,992
30% share
23,356g
308 CS · 7.9/m
Kataarinaa#EUNE
Katarina · Mid
11 / 12 / 14
44.6% KP
55,147
31.3% share
18,206g
287 CS · 7.3/m
cau ja jsem peet#hehe
Mel · ADC
20 / 3 / 7
48.2% KP
39,953
22.6% share
23,405g
354 CS · 9/m
Vofik#EUNE
Senna · Support
4 / 9 / 28
57.1% KP
19,775
11.2% share
13,777g
75 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
