Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 65 days ago
10 / 3 / 12
K / D / A
59.5%
Kill participation
2,101.3
Damage / min
18,032g
651.4 gold / min
16
8 placed · 1 cleared
280
10.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat冖一冖#dº一ºb
Dr. Mundo · Top
4 / 6 / 1
29.4% KP
25,805
27.1% share
12,407g
245 CS · 8.9/m
Kebroth#S24
Nidalee · Jungle
5 / 10 / 5
58.8% KP
20,806
21.9% share
11,315g
151 CS · 5.5/m
prdik smrdik#dndn
Smolder · Mid
2 / 7 / 4
35.3% KP
25,495
26.8% share
10,769g
240 CS · 8.7/m
D4rkF4k3r#EUNE
Yunara · ADC
4 / 7 / 3
41.2% KP
15,228
16% share
12,286g
217 CS · 7.8/m
exDè#EUNE
Zilean · Support
2 / 7 / 11
76.5% KP
7,763
8.2% share
8,759g
23 CS · 0.8/m
Red side
Victory13cm ofpuregold#ofpur
Shen · Top
5 / 3 / 15
54.1% KP
26,343
16.6% share
10,525g
182 CS · 6.6/m
H E A V E N#KIKI
Sylas · Jungle
16 / 2 / 12
75.7% KP
36,891
23.3% share
15,400g
194 CS · 7/m
Rampampampam#7844
Malzahar · Mid
5 / 4 / 11
43.2% KP
27,750
17.5% share
11,949g
233 CS · 8.4/m
Galați#77251
Jinx · ADC
10 / 3 / 12
59.5% KP
58,172
36.7% share
18,032g
280 CS · 10.1/m
kishiru#EU1
Lulu · Support
1 / 5 / 26
73% KP
9,451
6% share
8,940g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
