Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 65 days ago
21 / 6 / 13
K / D / A
68%
Kill participation
2,242.8
Damage / min
22,817g
743.2 gold / min
22
9 placed · 5 cleared
275
9 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Dark Heavens#Truth
Olaf · Top
5 / 12 / 3
16% KP
20,827
13.1% share
12,132g
163 CS · 5.3/m
młοdy łajciοr#EUNE
Sylas · Jungle
13 / 7 / 12
50% KP
31,818
20% share
16,418g
244 CS · 7.9/m
Panther2107#EUNE
Ekko · Mid
7 / 3 / 11
36% KP
23,887
15% share
12,656g
197 CS · 6.4/m
Galați#77251
Jinx · ADC
21 / 6 / 13
68% KP
68,853
43.3% share
22,817g
275 CS · 9/m
Anom69#EUNE
Thresh · Support
4 / 5 / 26
60% KP
13,513
8.5% share
11,062g
20 CS · 0.7/m
Red side
Defeatliada#liada
Illaoi · Top
16 / 7 / 4
60.6% KP
51,964
35.9% share
19,050g
281 CS · 9.2/m
PrąćMan#GOAT
Master Yi · Jungle
9 / 11 / 4
39.4% KP
27,715
19.1% share
14,152g
195 CS · 6.4/m
Bob The Kebob#PASTA
Cassiopeia · Mid
3 / 8 / 9
36.4% KP
25,400
17.5% share
10,459g
200 CS · 6.5/m
A X R A#1 1
Corki · ADC
3 / 12 / 9
36.4% KP
26,351
18.2% share
13,069g
237 CS · 7.7/m
FreakEinstein#loyal
Sona · Support
2 / 12 / 15
51.5% KP
13,500
9.3% share
9,591g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
