Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 65 days ago
7 / 6 / 3
K / D / A
37%
Kill participation
634.4
Damage / min
11,398g
455.9 gold / min
17
8 placed · 2 cleared
180
7.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMîdNight#EUNE
Nasus · Top
9 / 4 / 6
42.9% KP
25,374
25.6% share
12,312g
146 CS · 5.8/m
Mave#0108
Kha'Zix · Jungle
10 / 6 / 8
51.4% KP
25,806
26.1% share
12,672g
164 CS · 6.6/m
C2 Skirk#bojan
Ekko · Mid
7 / 6 / 7
40% KP
20,259
20.5% share
10,822g
178 CS · 7.1/m
Irineu#EUNE
Swain · ADC
8 / 3 / 10
51.4% KP
22,182
22.4% share
12,775g
184 CS · 7.4/m
EUNE SUBHUMANS#LDW1k
Lulu · Support
1 / 8 / 12
37.1% KP
5,314
5.4% share
7,235g
19 CS · 0.8/m
Red side
DefeatMr Hopa Cupa#EUNE
Wukong · Top
3 / 10 / 2
18.5% KP
20,685
21.1% share
7,985g
132 CS · 5.3/m
Djoda369#369
Zed · Jungle
9 / 4 / 4
48.1% KP
19,820
20.2% share
11,816g
169 CS · 6.8/m
młοdy łajciοr#EUNE
Sylas · Mid
7 / 8 / 5
44.4% KP
28,779
29.4% share
9,768g
184 CS · 7.4/m
Galați#77251
Vayne · ADC
7 / 6 / 3
37% KP
15,859
16.2% share
11,398g
180 CS · 7.2/m
ZenDaR#EUNE
Amumu · Support
1 / 8 / 13
51.9% KP
12,765
13% share
7,823g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
