Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 65 days ago
8 / 3 / 3
K / D / A
33.3%
Kill participation
1,133.6
Damage / min
11,430g
550.8 gold / min
13
7 placed · 1 cleared
191
9.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSenbonzakura#xBLCH
Camille · Top
2 / 12 / 1
30% KP
11,328
29.6% share
5,743g
87 CS · 4.2/m
MîdNight#EUNE
Nasus · Jungle
3 / 3 / 1
40% KP
6,745
17.6% share
7,432g
137 CS · 6.6/m
BIG YAHU MY GOAT#XDDDD
Kassadin · Mid
1 / 10 / 1
20% KP
7,272
19% share
4,948g
68 CS · 3.3/m
Antonio Glide#EUNE
Jinx · ADC
2 / 3 / 3
50% KP
7,102
18.6% share
9,646g
205 CS · 9.9/m
snanvaa#HWEI
Bard · Support
2 / 5 / 6
80% KP
5,783
15.1% share
5,811g
23 CS · 1.1/m
Red side
VictoryC V X E#666
Riven · Top
15 / 2 / 6
63.6% KP
29,079
34.5% share
12,607g
163 CS · 7.9/m
Łife#Life
Zed · Jungle
4 / 0 / 1
15.2% KP
6,866
8.1% share
9,477g
176 CS · 8.5/m
Galați#77251
Lucian · Mid
8 / 3 / 3
33.3% KP
23,522
27.9% share
11,430g
191 CS · 9.2/m
ATZ#OTP
Heimerdinger · ADC
1 / 5 / 6
21.2% KP
15,907
18.9% share
8,475g
145 CS · 7/m
SpanishGhostface#666
Janna · Support
5 / 0 / 16
63.6% KP
8,963
10.6% share
8,022g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
