Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 65 days ago
1 / 8 / 5
K / D / A
50%
Kill participation
885.6
Damage / min
13,419g
402.8 gold / min
22
8 placed · 0 cleared
295
8.9 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHungry Somali#EUNE
Garen · Top
10 / 2 / 8
43.9% KP
37,361
24.9% share
16,277g
267 CS · 8/m
NEXT EVE KING#Nisén
Evelynn · Jungle
14 / 0 / 16
73.2% KP
47,679
31.8% share
16,628g
238 CS · 7.1/m
filip88sesak#EUNE
Ornn · Mid
5 / 3 / 9
34.1% KP
27,025
18% share
11,626g
193 CS · 5.8/m
Džoni#12351
Kai'Sa · ADC
11 / 5 / 7
43.9% KP
27,803
18.5% share
15,005g
232 CS · 7/m
Green Buff#green
Soraka · Support
1 / 2 / 24
61% KP
10,061
6.7% share
10,649g
33 CS · 1/m
Red side
DefeatUeueueueueue#EUNE
Fiora · Top
3 / 9 / 1
33.3% KP
27,895
26.6% share
13,731g
302 CS · 9.1/m
Kudasai#2545
Shaco · Jungle
5 / 6 / 4
75% KP
20,781
19.8% share
13,711g
234 CS · 7/m
Gvviazda#AllMe
Locke · Mid
2 / 8 / 3
41.7% KP
20,302
19.4% share
10,373g
218 CS · 6.5/m
Galați#77251
Ashe · ADC
1 / 8 / 5
50% KP
29,506
28.1% share
13,419g
295 CS · 8.9/m
SoldierKillJoy#Moo
Alistar · Support
1 / 10 / 7
66.7% KP
6,427
6.1% share
8,671g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
