Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 65 days ago
10 / 3 / 15
K / D / A
58.1%
Kill participation
857.6
Damage / min
13,078g
414.5 gold / min
98
40 placed · 4 cleared
74
2.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoHitO#BWC
Yasuo · Top
11 / 7 / 8
44.2% KP
32,754
25.2% share
17,123g
246 CS · 7.8/m
Toomaszek#EAST
Gwen · Jungle
6 / 6 / 8
32.6% KP
30,518
23.5% share
14,783g
244 CS · 7.7/m
Vasekfel#VFEL
Ivern · Mid
4 / 10 / 15
44.2% KP
15,471
11.9% share
10,824g
157 CS · 5/m
Đomlica#BOG
Jhin · ADC
12 / 8 / 8
46.5% KP
24,099
18.6% share
17,032g
209 CS · 6.6/m
Galați#77251
Taliyah · Support
10 / 3 / 15
58.1% KP
27,057
20.8% share
13,078g
74 CS · 2.3/m
Red side
Defeatfemboy pet#meow
Kayle · Top
5 / 9 / 7
35.3% KP
24,009
18.9% share
13,257g
250 CS · 7.9/m
TheThrasher#EUNE
Kha'Zix · Jungle
14 / 9 / 6
58.8% KP
36,571
28.8% share
15,847g
215 CS · 6.8/m
toy soldier#sld33
Veigar · Mid
5 / 7 / 7
35.3% KP
27,784
21.9% share
12,666g
209 CS · 6.6/m
1ntent1on#rank1
Kalista · ADC
3 / 13 / 9
35.3% KP
22,241
17.5% share
12,017g
203 CS · 6.4/m
Michalpol545#EUNNE
Pyke · Support
7 / 5 / 13
58.8% KP
16,494
13% share
10,741g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
