Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 65 days ago
7 / 8 / 7
K / D / A
35.9%
Kill participation
1,430.5
Damage / min
15,092g
482.2 gold / min
17
11 placed · 1 cleared
277
8.8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGalați#77251
Yasuo · Top
7 / 8 / 7
35.9% KP
44,776
28.6% share
15,092g
277 CS · 8.8/m
DanYieL#EUNE
Master Yi · Jungle
14 / 5 / 5
48.7% KP
25,728
16.4% share
17,870g
227 CS · 7.3/m
RiskyGank00#EUNE
Orianna · Mid
6 / 8 / 13
48.7% KP
32,494
20.7% share
12,375g
218 CS · 7/m
WaKaRaNeR#EUNE
Swain · ADC
8 / 7 / 16
61.5% KP
35,560
22.7% share
15,643g
231 CS · 7.4/m
adi#7 7 7
Poppy · Support
4 / 7 / 19
59% KP
18,195
11.6% share
11,009g
62 CS · 2/m
Red side
DefeatŽUŽ#G0AT
Renekton · Top
6 / 7 / 2
22.9% KP
21,007
16.5% share
13,239g
268 CS · 8.6/m
vali armaghedonu#EUNE
Graves · Jungle
1 / 8 / 8
25.7% KP
13,331
10.5% share
11,857g
222 CS · 7.1/m
Kataarinaa#EUNE
Katarina · Mid
11 / 8 / 4
42.9% KP
33,956
26.7% share
13,541g
175 CS · 5.6/m
Roohnimee#EUNE
Varus · ADC
15 / 10 / 5
57.1% KP
50,494
39.6% share
18,145g
202 CS · 6.5/m
Jsone#Jsone
Alistar · Support
2 / 6 / 21
65.7% KP
8,622
6.8% share
10,147g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
