Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 65 days ago
9 / 8 / 5
K / D / A
45.2%
Kill participation
1,370.5
Damage / min
16,086g
491.7 gold / min
20
12 placed · 0 cleared
287
8.8 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChuligán#DRIVE
Malphite · Top
1 / 7 / 5
19.4% KP
23,353
15.7% share
10,083g
204 CS · 6.2/m
John Crops#JGL
Talon · Jungle
12 / 5 / 5
54.8% KP
32,042
21.5% share
17,597g
305 CS · 9.3/m
Galați#77251
Jayce · Mid
9 / 8 / 5
45.2% KP
44,837
30.1% share
16,086g
287 CS · 8.8/m
heaven knows#EUNE
Seraphine · ADC
6 / 8 / 11
54.8% KP
30,583
20.6% share
14,316g
267 CS · 8.2/m
Treeky#EUNE
Senna · Support
3 / 11 / 16
61.3% KP
17,963
12.1% share
11,453g
34 CS · 1/m
Red side
VictoryL9 fKiηg Kuseni#ζζζζζ
Nasus · Top
3 / 5 / 14
43.6% KP
23,103
18% share
15,267g
259 CS · 7.9/m
PEP 420#EUNE
Zac · Jungle
4 / 1 / 15
48.7% KP
16,967
13.2% share
15,250g
258 CS · 7.9/m
Pan Pietruszka#Szpąt
Akali · Mid
10 / 6 / 6
41% KP
26,003
20.2% share
14,256g
247 CS · 7.5/m
TeddyBearBeyond#13509
Samira · ADC
16 / 10 / 4
51.3% KP
33,641
26.2% share
19,322g
258 CS · 7.9/m
Cleagibinhae#1294
LeBlanc · Support
6 / 9 / 13
48.7% KP
28,743
22.4% share
12,404g
58 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
