Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Solo/Duo · 64 days ago
7 / 10 / 10
K / D / A
60.7%
Kill participation
2,064.6
Damage / min
17,226g
543.4 gold / min
12
9 placed · 1 cleared
262
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGIGAULTRA GOONER#SIGMA
Riven · Top
3 / 12 / 4
25% KP
23,489
12.8% share
13,521g
241 CS · 7.6/m
wonderdidit#FLRN7
Hecarim · Jungle
8 / 10 / 3
39.3% KP
31,905
17.3% share
15,147g
216 CS · 6.8/m
Galați#77251
Kayle · Mid
7 / 10 / 10
60.7% KP
65,447
35.6% share
17,226g
262 CS · 8.3/m
zGoToSleep#666
Jinx · ADC
9 / 6 / 6
53.6% KP
48,958
26.6% share
17,778g
284 CS · 9/m
BrAvO#Goofy
Seraphine · Support
1 / 8 / 7
28.6% KP
14,181
7.7% share
9,138g
44 CS · 1.4/m
Red side
DefeatFrivolous#EUNE
Dr. Mundo · Top
11 / 4 / 8
41.3% KP
33,366
22.2% share
14,514g
216 CS · 6.8/m
marcinkk#EUNE
Lillia · Jungle
10 / 6 / 10
43.5% KP
31,407
20.9% share
16,362g
309 CS · 9.7/m
Aleksis#cwl
Ahri · Mid
14 / 4 / 17
67.4% KP
51,658
34.3% share
16,391g
246 CS · 7.8/m
Don Quijoté#9999
Ashe · ADC
9 / 7 / 6
32.6% KP
24,945
16.6% share
15,396g
242 CS · 7.6/m
inl#inl
Thresh · Support
2 / 7 / 18
43.5% KP
9,109
6.1% share
9,837g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
