Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 64 days ago
19 / 5 / 1
K / D / A
64.5%
Kill participation
1,381.4
Damage / min
18,479g
622.5 gold / min
22
4 placed · 3 cleared
244
8.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTęczowy BarteN#EUNE
Zaahen · Top
5 / 8 / 5
31.3% KP
24,191
21.1% share
10,910g
169 CS · 5.7/m
pedas#7647
Rengar · Jungle
4 / 7 / 6
31.3% KP
15,135
13.2% share
12,596g
200 CS · 6.7/m
David z Liberce#DAVID
Twisted Fate · Mid
5 / 9 / 9
43.8% KP
24,921
21.7% share
11,697g
182 CS · 6.1/m
Pouby#SPSE
Sivir · ADC
17 / 3 / 9
81.3% KP
39,288
34.2% share
18,842g
260 CS · 8.8/m
ScissorLegsGMTXM#KAPPA
Leona · Support
1 / 4 / 22
71.9% KP
11,199
9.8% share
9,430g
34 CS · 1.1/m
Red side
DefeatExatlon Máté#dale
Nasus · Top
6 / 5 / 5
35.5% KP
21,476
18.4% share
13,330g
254 CS · 8.6/m
MaximusTitan#EUNE
Wukong · Jungle
4 / 5 / 6
32.3% KP
23,389
20% share
11,817g
216 CS · 7.3/m
Galați#77251
Locke · Mid
19 / 5 / 1
64.5% KP
41,004
35.1% share
18,479g
244 CS · 8.2/m
thang#m320d
Lucian · ADC
0 / 7 / 3
9.7% KP
10,112
8.7% share
8,351g
140 CS · 4.7/m
yuliiana#EUNE
Ezreal · Support
2 / 10 / 3
16.1% KP
20,785
17.8% share
8,878g
62 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
