Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 64 days ago
18 / 5 / 5
K / D / A
63.9%
Kill participation
1,592.8
Damage / min
22,499g
722.3 gold / min
23
12 placed · 3 cleared
331
10.6 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymihos#1v9
Irelia · Top
3 / 10 / 4
19.4% KP
19,360
14.9% share
12,102g
287 CS · 9.2/m
Stanced Abuser#EUNE
Udyr · Jungle
4 / 3 / 9
36.1% KP
19,908
15.3% share
13,527g
240 CS · 7.7/m
Bartek Piguła #EUNE
Sylas · Mid
10 / 10 / 10
55.6% KP
33,368
25.6% share
14,370g
204 CS · 6.5/m
Galați#77251
Zeri · ADC
18 / 5 / 5
63.9% KP
49,615
38.1% share
22,499g
331 CS · 10.6/m
kishiru#EU1
Lulu · Support
1 / 6 / 24
69.4% KP
7,887
6.1% share
10,116g
25 CS · 0.8/m
Red side
DefeatStereo Love#7597
Fiora · Top
5 / 4 / 4
27.3% KP
23,500
20% share
15,388g
255 CS · 8.2/m
MîdNight#EUNE
Graves · Jungle
7 / 7 / 6
39.4% KP
24,176
20.6% share
13,944g
254 CS · 8.2/m
sld sapnu puás#EUNE
Kassadin · Mid
9 / 11 / 4
39.4% KP
35,584
30.3% share
14,070g
193 CS · 6.2/m
Die Welt Brennt#333
Tristana · ADC
11 / 6 / 5
48.5% KP
24,575
21% share
16,433g
243 CS · 7.8/m
ZenDaR#EUNE
Rell · Support
1 / 8 / 15
48.5% KP
9,432
8% share
8,794g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
