Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 64 days ago
3 / 2 / 4
K / D / A
23.3%
Kill participation
738.1
Damage / min
10,815g
452.2 gold / min
10
5 placed · 1 cleared
238
10 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPeters Rivun#EUNE
Irelia · Top
4 / 6 / 3
23.3% KP
14,326
19.7% share
10,001g
197 CS · 8.2/m
TheExecutioner#xyz
Darius · Jungle
12 / 1 / 3
50% KP
16,505
22.7% share
12,563g
199 CS · 8.3/m
Galați#77251
Ezreal · Mid
3 / 2 / 4
23.3% KP
17,653
24.3% share
10,815g
238 CS · 10/m
snanvaa#HWEI
Mel · ADC
7 / 4 / 8
50% KP
18,266
25.1% share
11,600g
203 CS · 8.5/m
atas ºOº#EUNE
Rell · Support
4 / 1 / 15
63.3% KP
5,980
8.2% share
7,796g
27 CS · 1.1/m
Red side
DefeatMikiZAfryki#SUPP
Yasuo · Top
5 / 9 / 2
50% KP
19,338
31.3% share
9,329g
158 CS · 6.6/m
Tadayuki#EUNE
Sylas · Jungle
2 / 9 / 6
57.1% KP
9,174
14.9% share
7,934g
118 CS · 4.9/m
Boban Ribar#EUNE
Veigar · Mid
4 / 1 / 4
57.1% KP
13,281
21.5% share
11,829g
229 CS · 9.6/m
storyneverends#alone
Jhin · ADC
2 / 5 / 7
64.3% KP
15,386
24.9% share
8,785g
171 CS · 7.1/m
adi#7 7 7
Pyke · Support
1 / 7 / 7
57.1% KP
4,572
7.4% share
5,670g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
