Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 64 days ago
21 / 4 / 6
K / D / A
77.1%
Kill participation
1,987.9
Damage / min
16,252g
708.7 gold / min
5
4 placed · 1 cleared
186
8.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatspychoman555#EUNE
Ornn · Top
1 / 4 / 10
68.8% KP
20,418
25.9% share
7,847g
157 CS · 6.8/m
정글 킹 악센트#니달리
Sylas · Jungle
7 / 7 / 8
93.8% KP
18,122
23% share
10,531g
136 CS · 5.9/m
Boban Ribar#EUNE
Yone · Mid
3 / 5 / 3
37.5% KP
15,273
19.4% share
9,925g
208 CS · 9.1/m
Еjакулирам#chill
Caitlyn · ADC
5 / 11 / 3
50% KP
13,456
17.1% share
10,424g
175 CS · 7.6/m
AND NEW#Chall
Senna · Support
0 / 8 / 13
81.3% KP
11,559
14.7% share
7,260g
37 CS · 1.6/m
Red side
VictoryHymanBessie#EUNE
Nasus · Top
4 / 4 / 7
31.4% KP
19,935
18% share
8,889g
159 CS · 6.9/m
Toomaszek#EAST
Jax · Jungle
6 / 4 / 5
31.4% KP
17,987
16.3% share
11,609g
191 CS · 8.3/m
Millestone#EUNE
Ahri · Mid
3 / 2 / 8
31.4% KP
15,861
14.3% share
9,360g
195 CS · 8.5/m
Galați#77251
Vayne · ADC
21 / 4 / 6
77.1% KP
45,590
41.2% share
16,252g
186 CS · 8.1/m
MikiZAfryki#SUPP
Nautilus · Support
1 / 2 / 28
82.9% KP
11,198
10.1% share
8,351g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
