Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 63 days ago
9 / 14 / 5
K / D / A
36.8%
Kill participation
1,101.8
Damage / min
14,531g
387 gold / min
24
13 placed · 1 cleared
240
6.4 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTrushkov#atg
Kayle · Top
6 / 7 / 8
36.8% KP
35,963
23.4% share
16,116g
274 CS · 7.3/m
Adam#RANK1
Viego · Jungle
7 / 9 / 10
44.7% KP
29,868
19.4% share
17,054g
282 CS · 7.5/m
Galați#77251
Yasuo · Mid
9 / 14 / 5
36.8% KP
41,372
26.9% share
14,531g
240 CS · 6.4/m
gifteduser54#TR77
Syndra · ADC
15 / 8 / 4
50% KP
36,968
24.1% share
21,195g
289 CS · 7.7/m
Ferahri#EUNE
Nami · Support
1 / 6 / 19
52.6% KP
9,487
6.2% share
10,500g
24 CS · 0.6/m
Red side
Victorymidacc#4441
Jax · Top
6 / 5 / 8
31.8% KP
27,437
17.5% share
15,137g
253 CS · 6.7/m
Antiluminescent#EUNE3
Taliyah · Jungle
14 / 6 / 14
63.6% KP
43,276
27.6% share
21,951g
317 CS · 8.4/m
Gorkvv#EUNE
Vladimir · Mid
10 / 13 / 13
52.3% KP
35,194
22.5% share
15,530g
200 CS · 5.3/m
David z Liberce#DAVID
Caitlyn · ADC
8 / 7 / 11
43.2% KP
23,739
15.2% share
17,226g
236 CS · 6.3/m
Mil0Š 031#ipce
Senna · Support
6 / 7 / 24
68.2% KP
26,887
17.2% share
13,461g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
