Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 62 days ago
17 / 3 / 6
K / D / A
52.3%
Kill participation
1,496.4
Damage / min
18,244g
631.3 gold / min
17
8 placed · 0 cleared
256
8.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFEITAN漫长的冬天#kassa
Nasus · Top
7 / 5 / 4
25% KP
22,472
18.5% share
12,467g
207 CS · 7.2/m
Pyke Troll#EUNE
Talon · Jungle
14 / 4 / 4
40.9% KP
27,912
22.9% share
19,128g
253 CS · 8.8/m
Galați#77251
Yasuo · Mid
17 / 3 / 6
52.3% KP
43,247
35.5% share
18,244g
256 CS · 8.9/m
David z Liberce#DAVID
Brand · ADC
5 / 6 / 8
29.5% KP
18,477
15.2% share
12,094g
212 CS · 7.3/m
Godar#UwU
Leona · Support
1 / 3 / 27
63.6% KP
9,650
7.9% share
10,896g
26 CS · 0.9/m
Red side
DefeatSPEEDASLTU#DOPE
Yorick · Top
5 / 8 / 2
33.3% KP
37,957
36.9% share
12,691g
237 CS · 8.2/m
championshunter1#EUNE
Udyr · Jungle
6 / 10 / 7
61.9% KP
18,735
18.2% share
12,864g
186 CS · 6.4/m
Izaya#back
Kayle · Mid
1 / 8 / 8
42.9% KP
14,554
14.2% share
11,546g
243 CS · 8.4/m
oldtechnology#yyy
Syndra · ADC
4 / 9 / 4
38.1% KP
21,756
21.2% share
13,122g
216 CS · 7.5/m
adi#7 7 7
Pyke · Support
5 / 9 / 6
52.4% KP
9,736
9.5% share
9,264g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
