Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 62 days ago
7 / 8 / 7
K / D / A
40%
Kill participation
1,022.1
Damage / min
12,690g
398.6 gold / min
15
3 placed · 0 cleared
205
6.4 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNO KSANTE ACC#SOLOQ
K'Sante · Top
7 / 9 / 6
37.1% KP
27,723
18.9% share
11,985g
191 CS · 6/m
Galați#77251
Sylas · Jungle
7 / 8 / 7
40% KP
32,537
22.2% share
12,690g
205 CS · 6.4/m
PISSPLAYER22#EUNE
Riven · Mid
6 / 9 / 7
37.1% KP
31,502
21.5% share
13,592g
243 CS · 7.6/m
Kobila#EUNE
Kai'Sa · ADC
13 / 7 / 3
45.7% KP
42,872
29.2% share
20,012g
256 CS · 8/m
Deafen#15121
Lulu · Support
2 / 8 / 19
60% KP
12,158
8.3% share
9,838g
17 CS · 0.5/m
Red side
VictoryDawn#0612
Fiora · Top
14 / 8 / 11
61% KP
52,038
31.9% share
18,022g
257 CS · 8.1/m
Adam#RANK1
Ekko · Jungle
23 / 4 / 5
68.3% KP
51,446
31.6% share
20,735g
272 CS · 8.5/m
blinking cigan#888
Nasus · Mid
1 / 9 / 15
39% KP
28,463
17.5% share
10,563g
173 CS · 5.4/m
Nyier#SMRF
Viktor · ADC
2 / 10 / 10
29.3% KP
23,329
14.3% share
12,732g
229 CS · 7.2/m
toluene enjoyer#agony
Janna · Support
1 / 4 / 26
65.9% KP
7,630
4.7% share
9,586g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
