Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 62 days ago
16 / 5 / 6
K / D / A
71%
Kill participation
1,222.9
Damage / min
19,728g
582.2 gold / min
16
11 placed · 0 cleared
312
9.2 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGalați#77251
Yasuo · Top
16 / 5 / 6
71% KP
41,437
36.8% share
19,728g
312 CS · 9.2/m
IMARCHTODEATH#myown
Aatrox · Jungle
1 / 6 / 10
35.5% KP
11,611
10.3% share
11,780g
209 CS · 6.2/m
superodvody #EUNE
Orianna · Mid
4 / 2 / 15
61.3% KP
24,647
21.9% share
13,568g
247 CS · 7.3/m
Nowi#Zoo
Xayah · ADC
9 / 8 / 5
45.2% KP
27,262
24.2% share
18,135g
320 CS · 9.4/m
České Kéria#SKT
Nautilus · Support
1 / 9 / 9
32.3% KP
7,582
6.7% share
9,375g
52 CS · 1.5/m
Red side
Defeatnym#oka
Fiora · Top
2 / 9 / 6
26.7% KP
12,954
15.2% share
10,599g
215 CS · 6.3/m
resolutemarshall#EUNE
Hecarim · Jungle
5 / 2 / 9
46.7% KP
10,921
12.8% share
13,110g
264 CS · 7.8/m
Czarny Marcin#Black
Ekko · Mid
8 / 7 / 2
33.3% KP
18,659
21.9% share
15,573g
293 CS · 8.6/m
twtv ECSTASSYLOL#777
Kalista · ADC
12 / 11 / 12
80% KP
25,923
30.5% share
16,414g
200 CS · 5.9/m
L9 Catboy#Igrek
Senna · Support
3 / 2 / 19
73.3% KP
16,561
19.5% share
12,342g
115 CS · 3.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
