Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 61 days ago
11 / 5 / 1
K / D / A
41.4%
Kill participation
915.4
Damage / min
16,615g
530.5 gold / min
20
4 placed · 5 cleared
283
9 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDoknes43#EUNE
Olaf · Top
2 / 8 / 2
13.8% KP
16,010
15.7% share
11,822g
242 CS · 7.7/m
pisslow#low1
Hecarim · Jungle
10 / 4 / 6
55.2% KP
29,817
29.1% share
18,593g
345 CS · 11/m
Galați#77251
Locke · Mid
11 / 5 / 1
41.4% KP
28,668
28% share
16,615g
283 CS · 9/m
Nos#2901
Yasuo · ADC
5 / 9 / 4
31% KP
15,800
15.4% share
12,186g
173 CS · 5.5/m
Coatpustmain#Main
Nautilus · Support
1 / 2 / 12
44.8% KP
11,998
11.7% share
9,642g
48 CS · 1.5/m
Red side
DefeatMamChatRestricta#rep
Azir · Top
8 / 5 / 3
39.3% KP
25,589
26.5% share
12,898g
249 CS · 8/m
The BioHazard#EUNE
Rengar · Jungle
7 / 9 / 2
32.1% KP
14,650
15.2% share
11,888g
196 CS · 6.3/m
superodvody #EUNE
Vladimir · Mid
2 / 5 / 4
21.4% KP
19,024
19.7% share
11,482g
263 CS · 8.4/m
T1 peyz#ggez
Jhin · ADC
8 / 4 / 7
53.6% KP
17,776
18.4% share
15,551g
287 CS · 9.2/m
zygena5#EUNE
Pantheon · Support
3 / 6 / 16
67.9% KP
19,612
20.3% share
9,508g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
