Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 61 days ago
20 / 1 / 3
K / D / A
67.6%
Kill participation
1,772
Damage / min
18,167g
769.2 gold / min
7
5 placed · 1 cleared
229
9.7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHASSANIN#2697
Darius · Top
6 / 0 / 3
26.5% KP
18,721
20% share
11,158g
239 CS · 10.1/m
PsychoUndercover#EUNE
Zac · Jungle
3 / 0 / 9
35.3% KP
5,176
5.5% share
10,552g
202 CS · 8.6/m
JD Arturek#gasze
Veigar · Mid
4 / 4 / 7
32.4% KP
16,209
17.3% share
10,221g
191 CS · 8.1/m
Galați#77251
Lucian · ADC
20 / 1 / 3
67.6% KP
41,848
44.7% share
18,167g
229 CS · 9.7/m
Mike Stechlyck#07538
Bard · Support
1 / 4 / 20
61.8% KP
11,650
12.4% share
8,674g
30 CS · 1.3/m
Red side
DefeatGiorgi#4201
Dr. Mundo · Top
1 / 4 / 0
11.1% KP
9,706
15.8% share
7,871g
190 CS · 8/m
Kudasai#2545
Graves · Jungle
2 / 7 / 4
66.7% KP
15,156
24.6% share
8,865g
184 CS · 7.8/m
AND NEW#Chall
Vladimir · Mid
4 / 6 / 0
44.4% KP
20,489
33.3% share
8,700g
206 CS · 8.7/m
Loung Huji#TSC
Xayah · ADC
0 / 11 / 2
22.2% KP
10,657
17.3% share
7,093g
153 CS · 6.5/m
wicked#2200
Leona · Support
2 / 7 / 2
44.4% KP
5,501
8.9% share
6,774g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
