Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 61 days ago
21 / 10 / 9
K / D / A
75%
Kill participation
1,563.6
Damage / min
22,666g
668.3 gold / min
36
11 placed · 6 cleared
235
6.9 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBOT#123XD
Zilean · Top
3 / 8 / 22
59.5% KP
17,850
11.9% share
11,285g
149 CS · 4.4/m
NETALONYAHU#1337
Evelynn · Jungle
10 / 4 / 14
57.1% KP
37,170
24.7% share
15,670g
243 CS · 7.2/m
Freestyle#WARCP
Galio · Mid
4 / 9 / 12
38.1% KP
23,992
15.9% share
10,848g
162 CS · 4.8/m
Misty#vue
Miss Fortune · ADC
18 / 6 / 13
73.8% KP
55,430
36.8% share
23,755g
284 CS · 8.4/m
Pyke Tyson#ULTED
Pyke · Support
7 / 13 / 14
50% KP
16,140
10.7% share
11,295g
34 CS · 1/m
Red side
VictoryRonaldinho#CEWL
Akali · Top
8 / 8 / 5
32.5% KP
29,779
20.5% share
12,773g
182 CS · 5.4/m
Trollllllllllllo#lllll
Sylas · Jungle
3 / 6 / 14
42.5% KP
12,463
8.6% share
12,286g
196 CS · 5.8/m
Giorgi#4201
Irelia · Mid
6 / 8 / 9
37.5% KP
33,389
23% share
16,142g
314 CS · 9.3/m
Galați#77251
Kalista · ADC
21 / 10 / 9
75% KP
53,033
36.6% share
22,666g
235 CS · 6.9/m
Borec CZ#EUNE
Maokai · Support
2 / 10 / 27
72.5% KP
16,307
11.2% share
12,339g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
