Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 61 days ago
13 / 5 / 9
K / D / A
71%
Kill participation
1,249.6
Damage / min
16,767g
549.4 gold / min
15
2 placed · 4 cleared
227
7.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGalați#77251
Sylas · Top
13 / 5 / 9
71% KP
38,135
36.7% share
16,767g
227 CS · 7.4/m
Misuneu#ZERI
Wukong · Jungle
3 / 5 / 9
38.7% KP
12,516
12% share
12,735g
229 CS · 7.5/m
Architects#HOLY
Zed · Mid
6 / 8 / 2
25.8% KP
27,374
26.3% share
13,959g
235 CS · 7.7/m
Jgl Grand Canyon#jg0iq
Sivir · ADC
3 / 3 / 6
29% KP
15,872
15.3% share
15,669g
306 CS · 10/m
pui de drac#7394
Pyke · Support
6 / 6 / 9
48.4% KP
10,071
9.7% share
10,628g
24 CS · 0.8/m
Red side
DefeatCRONUSSJAGA#2003
Jayce · Top
9 / 6 / 2
40.7% KP
27,403
27.5% share
13,168g
214 CS · 7/m
Franz Kafka#888
Naafiri · Jungle
6 / 4 / 4
37% KP
16,260
16.3% share
12,889g
227 CS · 7.4/m
veke00#EUNE
Vex · Mid
9 / 9 / 7
59.3% KP
29,117
29.2% share
13,807g
253 CS · 8.3/m
Teens Love Me#EUNE
Syndra · ADC
2 / 7 / 2
14.8% KP
17,160
17.2% share
13,997g
282 CS · 9.2/m
galaxyViced#0123
Alistar · Support
1 / 5 / 11
44.4% KP
9,650
9.7% share
8,987g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
