Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 60 days ago
9 / 2 / 11
K / D / A
54.1%
Kill participation
1,353.8
Damage / min
15,010g
485.5 gold / min
43
4 placed · 10 cleared
243
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKeria On Ggb#KR01
Teemo · Top
4 / 6 / 5
75% KP
34,562
35.9% share
12,065g
242 CS · 7.8/m
Čogica#GTO
Cho'Gath · Jungle
3 / 7 / 3
50% KP
16,076
16.7% share
10,311g
194 CS · 6.3/m
low bob#FIORA
Nasus · Mid
2 / 8 / 2
33.3% KP
14,498
15.1% share
10,471g
231 CS · 7.5/m
Yumara#mel
Jinx · ADC
2 / 8 / 3
41.7% KP
19,790
20.6% share
12,847g
287 CS · 9.3/m
legobatman9934#EUNE
Sona · Support
1 / 8 / 6
58.3% KP
11,278
11.7% share
8,041g
18 CS · 0.6/m
Red side
VictoryCigan Obecný#Romál
Olaf · Top
1 / 8 / 4
13.5% KP
14,788
9.9% share
11,398g
200 CS · 6.5/m
Galați#77251
Vayne · Jungle
9 / 2 / 11
54.1% KP
41,854
28.1% share
15,010g
243 CS · 7.9/m
Millestone#EUNE
Ahri · Mid
15 / 0 / 10
67.6% KP
52,938
35.6% share
16,494g
262 CS · 8.5/m
Prince Mirage#GRE
Zeri · ADC
9 / 1 / 9
48.6% KP
29,855
20.1% share
17,578g
292 CS · 9.4/m
Bate Lyubi#EUNE
Zilean · Support
3 / 2 / 26
78.4% KP
9,271
6.2% share
11,140g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
