Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 60 days ago
8 / 14 / 7
K / D / A
39.5%
Kill participation
925.9
Damage / min
16,621g
500.9 gold / min
23
10 placed · 2 cleared
245
7.4 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykleftarakos#EUNE
Aatrox · Top
15 / 4 / 7
57.9% KP
37,132
30.1% share
16,637g
231 CS · 7/m
Rdtholar#EUNE
Maokai · Jungle
5 / 3 / 18
60.5% KP
14,343
11.6% share
13,767g
186 CS · 5.6/m
lemon tree#fools
Xerath · Mid
9 / 4 / 9
47.4% KP
37,279
30.2% share
16,409g
261 CS · 7.9/m
Galați#77251
Zeri · ADC
8 / 14 / 7
39.5% KP
30,723
24.9% share
16,621g
245 CS · 7.4/m
i fart they die#cc333
Zilean · Support
1 / 4 / 22
60.5% KP
4,022
3.3% share
10,777g
38 CS · 1.1/m
Red side
DefeatBadkarma#3212
Cassiopeia · Top
6 / 10 / 2
27.6% KP
31,596
21.7% share
14,095g
278 CS · 8.4/m
prdik smrdik#dndn
Karthus · Jungle
8 / 6 / 4
41.4% KP
41,191
28.2% share
14,899g
301 CS · 9.1/m
SamsungWorldCZ#8127
Annie · Mid
8 / 6 / 6
48.3% KP
30,486
20.9% share
11,736g
185 CS · 5.6/m
beautiful lies#252
Kalista · ADC
5 / 11 / 8
44.8% KP
32,450
22.2% share
14,415g
276 CS · 8.3/m
nice try#zzzz
Lulu · Support
2 / 6 / 19
72.4% KP
10,158
7% share
9,597g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
