Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 59 days ago
4 / 7 / 16
K / D / A
48.8%
Kill participation
427.1
Damage / min
8,810g
334.6 gold / min
64
22 placed · 10 cleared
30
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBYLB Eternal#EUNE
Tahm Kench · Top
3 / 7 / 1
16% KP
11,626
14.7% share
8,594g
169 CS · 6.4/m
juli koli#bby
Viego · Jungle
6 / 12 / 7
52% KP
14,418
18.2% share
10,833g
166 CS · 6.3/m
Millestone#EUNE
Ahri · Mid
6 / 8 / 2
32% KP
22,904
28.9% share
10,585g
210 CS · 8/m
Trli#Bee
Zeri · ADC
8 / 7 / 5
52% KP
23,743
29.9% share
12,790g
225 CS · 8.5/m
Katulu#EUNE
Janna · Support
2 / 7 / 13
60% KP
6,646
8.4% share
7,594g
20 CS · 0.8/m
Red side
VictorySwedenNo1#9191
Teemo · Top
8 / 5 / 5
31.7% KP
30,534
23.6% share
14,437g
254 CS · 9.6/m
Adam#RANK1
Naafiri · Jungle
18 / 4 / 12
73.2% KP
46,671
36.1% share
16,852g
211 CS · 8/m
its worth ig#myg
Irelia · Mid
4 / 6 / 9
31.7% KP
19,311
14.9% share
12,326g
224 CS · 8.5/m
usedcvnt#LOW9
Aurelion Sol · ADC
7 / 4 / 14
51.2% KP
21,671
16.7% share
13,285g
205 CS · 7.8/m
Galați#77251
Pyke · Support
4 / 7 / 16
48.8% KP
11,248
8.7% share
8,810g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
