Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 59 days ago
17 / 3 / 7
K / D / A
64.9%
Kill participation
1,513.4
Damage / min
14,453g
599.7 gold / min
7
3 placed · 0 cleared
202
8.4 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJD Arturek#gasze
Fiora · Top
4 / 4 / 5
24.3% KP
15,985
16.2% share
11,598g
215 CS · 8.9/m
vali armaghedonu#EUNE
Lee Sin · Jungle
7 / 3 / 7
37.8% KP
10,119
10.3% share
11,240g
175 CS · 7.3/m
Galați#77251
Sylas · Mid
17 / 3 / 7
64.9% KP
36,472
37% share
14,453g
202 CS · 8.4/m
RADUCU#GOAT
Xerath · ADC
4 / 4 / 10
37.8% KP
19,842
20.1% share
12,133g
198 CS · 8.2/m
schabikowy#UwU
Morgana · Support
5 / 5 / 15
54.1% KP
16,218
16.4% share
9,288g
33 CS · 1.4/m
Red side
DefeatDie Welt Brennt#333
Vayne · Top
6 / 8 / 4
55.6% KP
29,156
41.9% share
10,644g
141 CS · 5.9/m
Sale#KITAA
Elise · Jungle
5 / 8 / 6
61.1% KP
10,396
15% share
9,168g
142 CS · 5.9/m
David z Liberce#DAVID
Nasus · Mid
1 / 9 / 2
16.7% KP
9,363
13.5% share
6,668g
134 CS · 5.6/m
4m9#tzwel
Syndra · ADC
2 / 5 / 4
33.3% KP
11,488
16.5% share
9,104g
212 CS · 8.8/m
Dhxly#02239
Zilean · Support
4 / 7 / 9
72.2% KP
9,110
13.1% share
8,245g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
