Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 59 days ago
3 / 14 / 23
K / D / A
63.4%
Kill participation
698.1
Damage / min
8,990g
341.2 gold / min
57
26 placed · 5 cleared
20
0.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory0000000000#EUNE
Dr. Mundo · Top
4 / 5 / 5
16.1% KP
22,011
15.4% share
11,838g
219 CS · 8.3/m
DontTryToBeatMe#EUNE
Karthus · Jungle
19 / 9 / 14
58.9% KP
39,204
27.5% share
17,575g
222 CS · 8.4/m
sld sapnu puás#EUNE
Sylas · Mid
13 / 5 / 12
44.6% KP
29,951
21% share
13,703g
181 CS · 6.9/m
low bob#FIORA
Fiora · ADC
10 / 11 / 8
32.1% KP
26,964
18.9% share
14,596g
181 CS · 6.9/m
RageHub#EUNE
Pantheon · Support
10 / 11 / 19
51.8% KP
24,395
17.1% share
12,114g
29 CS · 1.1/m
Red side
Defeataccent v21#313
Qiyana · Top
8 / 6 / 2
24.4% KP
27,865
19.2% share
12,674g
208 CS · 7.9/m
K i#asdf
Locke · Jungle
14 / 14 / 9
56.1% KP
28,974
19.9% share
13,820g
124 CS · 4.7/m
Krigsherren#Ass12
Mordekaiser · Mid
6 / 14 / 4
24.4% KP
34,470
23.7% share
9,316g
140 CS · 5.3/m
mini world#siuuu
Xerath · ADC
10 / 8 / 14
58.5% KP
35,736
24.6% share
14,154g
224 CS · 8.5/m
Galați#77251
Nautilus · Support
3 / 14 / 23
63.4% KP
18,396
12.6% share
8,990g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
