Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 59 days ago
9 / 4 / 10
K / D / A
46.3%
Kill participation
980.9
Damage / min
13,606g
487.7 gold / min
11
7 placed · 1 cleared
233
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Zoe · Top
10 / 2 / 5
36.6% KP
27,644
22.6% share
13,481g
228 CS · 8.2/m
Łűńåćy őƒ ÂÐÇ#ZERO
Jayce · Jungle
7 / 5 / 15
53.7% KP
27,951
22.8% share
14,708g
217 CS · 7.8/m
veke00#EUNE
Jhin · Mid
14 / 11 / 5
46.3% KP
28,067
22.9% share
15,350g
218 CS · 7.8/m
Galați#77251
Karthus · ADC
9 / 4 / 10
46.3% KP
27,367
22.4% share
13,606g
233 CS · 8.4/m
BeepBoopTier3#INDIA
Thresh · Support
1 / 2 / 28
70.7% KP
11,414
9.3% share
9,627g
29 CS · 1/m
Red side
Defeatblagoje#ДСПТ
Malphite · Top
4 / 6 / 7
45.8% KP
10,650
13.6% share
11,406g
202 CS · 7.2/m
TryhardEkko#Ekko
Ekko · Jungle
11 / 6 / 0
45.8% KP
23,869
30.5% share
14,820g
216 CS · 7.7/m
44teca#aura
Yone · Mid
6 / 13 / 7
54.2% KP
22,772
29.1% share
10,868g
193 CS · 6.9/m
schabikowy#UwU
Caitlyn · ADC
3 / 9 / 4
29.2% KP
16,245
20.8% share
10,718g
197 CS · 7.1/m
Jazavac#AKI
Janna · Support
0 / 7 / 11
45.8% KP
4,650
5.9% share
7,067g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
