Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Defeat
Ranked Solo/Duo · 58 days ago
5 / 12 / 8
K / D / A
34.2%
Kill participation
845.2
Damage / min
12,913g
392.7 gold / min
17
10 placed · 2 cleared
194
5.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkepler452B#QUINN
Dr. Mundo · Top
5 / 8 / 5
26.3% KP
26,635
18.5% share
13,283g
216 CS · 6.6/m
Androwizzard193#EUNE
Rengar · Jungle
21 / 10 / 2
60.5% KP
36,042
25.1% share
18,977g
237 CS · 7.2/m
Galați#77251
Quinn · Mid
5 / 12 / 8
34.2% KP
27,792
19.3% share
12,913g
194 CS · 5.9/m
javicilie#3409
Hwei · ADC
5 / 10 / 8
34.2% KP
38,584
26.8% share
14,174g
224 CS · 6.8/m
Michalpol545#EUNE
Maokai · Support
2 / 9 / 14
42.1% KP
14,751
10.3% share
9,917g
47 CS · 1.4/m
Red side
VictoryOutsider#OPC
Urgot · Top
19 / 4 / 11
61.2% KP
51,886
27.8% share
19,994g
253 CS · 7.7/m
queen of larp#larp
Talon · Jungle
10 / 5 / 14
49% KP
42,813
22.9% share
17,389g
286 CS · 8.7/m
Rock#surf
Taliyah · Mid
6 / 11 / 10
32.7% KP
35,379
18.9% share
12,534g
205 CS · 6.2/m
accent v21#313
Jinx · ADC
9 / 9 / 16
51% KP
38,585
20.7% share
16,341g
221 CS · 6.7/m
MoHitO#BWC
Thresh · Support
5 / 9 / 25
61.2% KP
18,048
9.7% share
11,787g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
