Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 57 days ago
11 / 4 / 7
K / D / A
41.9%
Kill participation
1,044.8
Damage / min
14,094g
561.9 gold / min
15
9 placed · 0 cleared
242
9.6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΧΑΜΗΛΗ ΚΟΡΤΙΖΟΛΗ#1234
Ambessa · Top
8 / 10 / 7
50% KP
18,321
21.4% share
10,729g
165 CS · 6.6/m
Lakers#EUNE
Nunu & Willump · Jungle
6 / 8 / 11
56.7% KP
14,585
17.1% share
10,598g
160 CS · 6.4/m
Kszn#EUNE
Ahri · Mid
1 / 8 / 10
36.7% KP
14,815
17.3% share
8,081g
158 CS · 6.3/m
frankenstein512#frank
Draven · ADC
14 / 9 / 7
70% KP
32,765
38.3% share
16,774g
193 CS · 7.7/m
Johnny Friteza#EUNE
Soraka · Support
1 / 8 / 21
73.3% KP
5,031
5.9% share
7,919g
16 CS · 0.6/m
Red side
Victorykocham kotki#purr
Malphite · Top
7 / 7 / 12
44.2% KP
23,180
19.8% share
11,607g
150 CS · 6/m
perseverance#real7
Ekko · Jungle
20 / 4 / 6
60.5% KP
30,672
26.2% share
15,039g
170 CS · 6.8/m
Galați#77251
Yasuo · Mid
11 / 4 / 7
41.9% KP
26,208
22.4% share
14,094g
242 CS · 9.6/m
SnoopDogg#CARRY
Caitlyn · ADC
3 / 8 / 12
34.9% KP
20,380
17.4% share
10,868g
161 CS · 6.4/m
thebreacer123456#EUNE
Karma · Support
2 / 7 / 24
60.5% KP
16,712
14.3% share
9,204g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
