Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nilah
Victory
Ranked Solo/Duo · 57 days ago
12 / 9 / 3
K / D / A
31.9%
Kill participation
991.8
Damage / min
15,566g
592.6 gold / min
18
8 placed · 1 cleared
170
6.5 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlabubu shen#cutie
Shen · Top
4 / 7 / 6
31.3% KP
13,771
14.3% share
7,769g
90 CS · 3.4/m
Crusader#cr0ss
Master Yi · Jungle
14 / 12 / 4
56.3% KP
25,988
27% share
14,095g
129 CS · 4.9/m
Scrooge#EUNE
Twisted Fate · Mid
5 / 9 / 7
37.5% KP
19,095
19.8% share
10,055g
133 CS · 5.1/m
tolis#EUNΕ
Sivir · ADC
2 / 8 / 9
34.4% KP
19,390
20.1% share
11,069g
192 CS · 7.3/m
KOSTAS PASSARIS#NYFAS
Pantheon · Support
7 / 11 / 11
56.3% KP
17,985
18.7% share
10,244g
22 CS · 0.8/m
Red side
VictoryAlpha Theta#EUNE
Darius · Top
9 / 8 / 5
29.8% KP
24,535
21.7% share
11,776g
180 CS · 6.9/m
BMW M5 F90#600hp
Rengar · Jungle
13 / 6 / 8
44.7% KP
23,445
20.7% share
13,840g
183 CS · 7/m
Bojler#BOT
Aurora · Mid
13 / 5 / 10
48.9% KP
32,941
29.1% share
13,526g
183 CS · 7/m
Galați#77251
Nilah · ADC
12 / 9 / 3
31.9% KP
26,050
23% share
15,566g
170 CS · 6.5/m
JołkiPołki#SZMIG
Soraka · Support
0 / 4 / 29
61.7% KP
6,115
5.4% share
9,167g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
