Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 57 days ago
18 / 4 / 3
K / D / A
72.4%
Kill participation
1,446.8
Damage / min
15,383g
755.9 gold / min
13
7 placed · 1 cleared
194
9.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLowEloMachine#EUNE
Riven · Top
3 / 7 / 5
47.1% KP
12,357
24.6% share
8,079g
139 CS · 6.8/m
ezic#7046
Evelynn · Jungle
6 / 5 / 3
52.9% KP
14,630
29.2% share
8,225g
119 CS · 5.8/m
accent v21#313
Qiyana · Mid
6 / 5 / 2
47.1% KP
12,824
25.6% share
9,008g
124 CS · 6.1/m
superodvody #EUNE
Sivir · ADC
1 / 9 / 1
11.8% KP
5,959
11.9% share
6,579g
130 CS · 6.4/m
M1J4T#PZNPG
Lulu · Support
1 / 4 / 6
41.2% KP
4,418
8.8% share
5,748g
27 CS · 1.3/m
Red side
VictoryJD Arturek#gasze
Camille · Top
4 / 4 / 5
31% KP
11,561
17.4% share
8,801g
143 CS · 7/m
callмecнewвacca#OTP
Lee Sin · Jungle
2 / 2 / 13
51.7% KP
7,163
10.8% share
9,017g
148 CS · 7.3/m
ΦOYΡΝΑΡΗΣ#PSOMI
Hwei · Mid
5 / 5 / 7
41.4% KP
14,266
21.4% share
8,498g
135 CS · 6.6/m
Galați#77251
Lucian · ADC
18 / 4 / 3
72.4% KP
29,442
44.3% share
15,383g
194 CS · 9.5/m
andrejka#4010
Karma · Support
0 / 2 / 23
79.3% KP
4,080
6.1% share
7,030g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
