Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 56 days ago
8 / 3 / 4
K / D / A
33.3%
Kill participation
1,215.8
Damage / min
15,419g
554.6 gold / min
15
4 placed · 4 cleared
272
9.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDonald The Great#EUNE実
Ornn · Top
8 / 5 / 9
47.2% KP
27,963
20.3% share
11,564g
176 CS · 6.3/m
DesperateZed#Zed
Zed · Jungle
7 / 4 / 9
44.4% KP
22,214
16.1% share
13,436g
226 CS · 8.1/m
Iqushi#2201
Katarina · Mid
12 / 6 / 7
52.8% KP
40,940
29.8% share
13,866g
223 CS · 8/m
Galați#77251
Zeri · ADC
8 / 3 / 4
33.3% KP
33,799
24.6% share
15,419g
272 CS · 9.8/m
Izcrets#EUNE
Rakan · Support
1 / 2 / 16
47.2% KP
12,697
9.2% share
8,151g
24 CS · 0.9/m
Red side
DefeatCarve a path#EUNE
Darius · Top
3 / 13 / 6
45% KP
19,892
21.8% share
8,961g
142 CS · 5.1/m
no intelligence#rb27
Jarvan IV · Jungle
4 / 4 / 11
75% KP
11,135
12.2% share
12,018g
214 CS · 7.7/m
TryhardEkko#Ekko
Ekko · Mid
11 / 5 / 4
75% KP
35,834
39.2% share
15,208g
244 CS · 8.8/m
Bojler#BOT
Syndra · ADC
2 / 7 / 4
30% KP
14,995
16.4% share
9,805g
203 CS · 7.3/m
Im Y0mu#EUNE
Tahm Kench · Support
0 / 7 / 6
30% KP
9,584
10.5% share
6,428g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
