Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 55 days ago
4 / 3 / 17
K / D / A
50%
Kill participation
1,138.3
Damage / min
8,988g
424.6 gold / min
4
2 placed · 0 cleared
128
6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTreeky#EUNE
Brand · Top
1 / 6 / 4
35.7% KP
13,610
22.3% share
7,912g
166 CS · 7.8/m
machete#6101
Rengar · Jungle
9 / 10 / 4
92.9% KP
19,065
31.2% share
9,653g
96 CS · 4.5/m
Doak#Drogy
Katarina · Mid
2 / 7 / 3
35.7% KP
9,873
16.2% share
6,705g
135 CS · 6.4/m
hussars meretrix#EUNE
Ekko · ADC
1 / 8 / 3
28.6% KP
11,073
18.1% share
6,779g
130 CS · 6.1/m
oj tak błagam#EUNE
Camille · Support
1 / 11 / 5
42.9% KP
7,465
12.2% share
5,933g
32 CS · 1.5/m
Red side
Victorystoryneverends#alone
Ornn · Top
5 / 1 / 8
31% KP
10,991
10.9% share
9,322g
190 CS · 9/m
I will adapt#2005
Naafiri · Jungle
12 / 3 / 16
66.7% KP
22,603
22.4% share
12,312g
167 CS · 7.9/m
Galați#77251
Annie · Mid
4 / 3 / 17
50% KP
24,094
23.9% share
8,988g
128 CS · 6/m
gustavjk#EUNE
Jinx · ADC
20 / 1 / 7
64.3% KP
37,038
36.7% share
17,059g
222 CS · 10.5/m
Ado#女王お姫様
Janna · Support
1 / 6 / 24
59.5% KP
6,129
6.1% share
7,017g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
