Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 54 days ago
19 / 6 / 8
K / D / A
56.3%
Kill participation
1,104.3
Damage / min
17,209g
533.3 gold / min
12
3 placed · 1 cleared
221
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliada#liada
Illaoi · Top
9 / 7 / 7
33.3% KP
37,109
30.3% share
15,995g
255 CS · 7.9/m
Lolkol#ggg
Rek'Sai · Jungle
5 / 10 / 12
35.4% KP
16,814
13.7% share
13,019g
192 CS · 6/m
Galați#77251
Locke · Mid
19 / 6 / 8
56.3% KP
35,631
29.1% share
17,209g
221 CS · 6.8/m
Zen#Kole
Camille · ADC
9 / 11 / 8
35.4% KP
18,105
14.8% share
16,003g
173 CS · 5.4/m
Gewrix#EUNE
Pyke · Support
6 / 9 / 15
43.8% KP
14,972
12.2% share
11,254g
29 CS · 0.9/m
Red side
VictoryClassless#65961
Zoe · Top
6 / 9 / 8
32.6% KP
37,526
22.1% share
11,869g
202 CS · 6.3/m
machete#6101
Jarvan IV · Jungle
6 / 11 / 21
62.8% KP
25,482
15% share
14,485g
205 CS · 6.4/m
Julppe#EUNE
Annie · Mid
5 / 11 / 12
39.5% KP
31,617
18.6% share
12,036g
181 CS · 5.6/m
Let me Spin Pls#EUNE
Samira · ADC
26 / 9 / 6
74.4% KP
62,983
37.1% share
23,320g
237 CS · 7.3/m
M26ZB#MEOW
Leona · Support
0 / 8 / 29
67.4% KP
12,365
7.3% share
9,325g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
